Project Overview
Visit the site! A single-player VR fantasy adventure where you become the sole human healer of a reckless band of goblins.
Recruit, manage, and keep your unruly crew alive while exploring deadly dungeons packed with monsters, traps, and precious secrets in search of a way back home.
I work primarily on audio implementation for this project, building responsive VR audio systems in-engine while also assisting the audio team with sound design.
The audio direction blends grounded fantasy ambience with chaotic and playful elements,
supporting a stylized aesthetic focused on immersion, spatial clarity, and dynamic gameplay feedback.
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and Bluesky for devlogs on this project!
Disclaimer: Goblins were harmed in the making of this game.
Technical Sound Designer
Unity and FMOD
Meta / E404
PC and consoles
