Design Implementation
Expected 2026 Unity Wwise

Project Overview

Wishlist now!

This is an upcoming psychological horror game built in Unity, with unique mechanics and a memorable narrative. We expect a 2026 public demo release.

I handle the complete audio workflow for this project, from sound design to implementing them in-engine. The system is built using Wwise, integrated with Unity to enable dynamic, responsive audio behavior. The overall soundscape combines real-time synthesis with extensively manipulated field recordings, creating a textured and unsettling sonic environment. This approach supports a horror aesthetic focused on immersion, detail, and sustained tension.

Follow me on LinkedIn and Bluesky for devlogs on this project!

Role

Technical Sound Designer

Technologies

Unity and Wwise

Developer

ABK Games

Platform

PC