Project Overview
This is an upcoming psychological horror game built in Unity, with unique mechanics and a memorable narrative.
We expect a 2026 beta release, in time for the EVA expo and awards in Argentina.
I handle the complete audio workflow for this project, from sound design to implementing them in-engine.
The system is built using Wwise, integrated with Unity to enable dynamic, responsive audio behavior.
The overall soundscape combines real-time synthesis with extensively manipulated field recordings,
creating a textured and unsettling sonic environment.
This approach supports a horror aesthetic focused on immersion, detail, and sustained tension.
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and Bluesky for devlogs on this project!
Technical Sound Designer
Unity and Wwise
ABK Games
PC
